Skip to main content
Trope Trove home
Cover of Dungeon World 3 by Jonathan Brooks

Book 3 in Dungeon World

Dungeon World 3

by Jonathan Brooks

478 pages

Where to buy

We independently select and recommend books. Purchases made through our links may earn us a commission, at no extra cost to you. Prices and availability are set by each retailer.

The search for answers continues. Fred must find the Core Power Guild and the townspeople of Gatecross. Jonathan Brooks' Dungeon World 3 takes the journey through the deadly Deadlands whilst dodging Earth and Nature Faction retribution.

Dungeon World series tropes

Tagged on the series as a whole, so not every book will feature each one.

About the book

Dungeon World 3 continues Jonathan Brooks' dungeon core series as Fred, the Dungeon Core/Human hybrid, faces the ongoing consequences of his actions from the previous book. With the townspeople of Gatecross scattered and his Core Power Guild's location unknown, Fred must embark on a westward journey to find those he's endangered. The stakes remain high as the Earth and Nature Factions continue their pursuit, seeking retribution for Fred's crime against their kind.

Accompanied by Deecy, his loyal Dire Wolf companion, and joined by allies both old and new, Fred's quest takes the group through some of the most treacherous territory in the world. The journey tests not only their combat abilities but also their understanding of what it means to survive in a world where dungeons and humans maintain an uneasy balance. Fred's unique position as a hybrid continues to provide both advantages and complications, offering insights that pure humans or traditional dungeon cores simply cannot access.

The group's travels eventually lead them to the Deadlands, a constantly decaying landscape that lives up to its ominous name. This region represents one of the most dangerous environments they've encountered, filled with undead monsters of all types and presenting threats that cannot be overcome through raw power alone. The Deadlands challenge the party to work together, leveraging their individual strengths whilst compensating for each other's weaknesses. Information about the Core Power Guild's whereabouts proves relatively easy to obtain, but reaching their destination safely is an entirely different matter.

Throughout the journey, Fred continues to develop his understanding of his hybrid nature. His abilities as both human and dungeon core offer unique solutions to problems, but they also raise questions about his place in a world that has no category for something like him. The LitRPG / GameLit elements provide detailed progression mechanics as Fred and his companions grow stronger, unlocking new abilities and discovering creative applications for their existing powers. The dungeon core mechanics remain central to the story, with Fred's understanding of dungeon behaviour and construction proving invaluable.

Jonathan Brooks, author of Magical Fusion and Earthen Contenders, balances action sequences with character development and world-building. The book explores the relationships between party members as they face constant danger together, testing loyalties and forcing difficult decisions. The ongoing threat from multiple dungeon factions adds urgency to their quest, whilst the mysteries surrounding Fred's parents' murder and the larger threats to humanity's future continue to loom in the background.

Dungeon World 3 serves as a strong middle instalment that advances the series' overarching plot whilst delivering satisfying action and character moments. The book expands the world beyond the familiar settings of previous books, introducing new regions, threats, and allies. For readers who enjoy progression fantasy with high stakes, strategic dungeon encounters, and protagonists forced to navigate between two worlds, this entry maintains the momentum whilst building towards the series' larger conflicts.

Dungeon World reading order

Full reading order

Similar books

Matched on shared tropes and genres
  • The Dungeon Slayer

    Konrad Ryan

    The Dungeon Slayer Series, book 1

    Average Goodreads rating4.6

  • The Fanged Janitor

    Yusif Elatmani

    Average Goodreads rating4.2

    • Dark Humour
    • Eldritch & Cosmic Horror
  • Who Fears Death

    Nnedi Okorafor

    Average Goodreads rating4.3

    • Quest for Revenge
    • Post-Apocalyptic
  • Vicious

    V. E. Schwab

    Villains, book 1

    Average Goodreads rating4.2

Still Looking?

More close matches for readers of Dungeon World 3

Further down our similarity list, but still sharing tropes and genres with this book.

About Dungeon World 3

Who wrote Dungeon World 3?
Dungeon World 3 was written by Jonathan Brooks.
Is Dungeon World 3 part of a series?
Yes. Dungeon World 3 is book 3 in the Dungeon World series. To read the series in order, start with Dungeon World.
How many pages is Dungeon World 3?
Dungeon World 3 is 478 pages long.
What books are similar to Dungeon World 3?
If you enjoyed Dungeon World 3, readers also recommend The Dungeon Slayer, The Fanged Janitor, Who Fears Death and Vicious.

About Jonathan Brooks

Jonathan Brooks is a prolific American LitRPG and dungeon core author with over 75 books published. Known for Dungeon Crafting, Magical Fusion, and Station Cores, he delivers deep system mechanics, crafting progression, and satisfying dungeon building across multiple beloved series.

Books, series and tropes by Jonathan Brooks

Never run out of good books

Occasional emails with new recommendations, series news and trope round-ups.

Your data is stored securely and will be used solely for sending newsletters. We comply with GDPR regulations. Privacy policy. This form is protected by reCAPTCHA; Google’s Privacy Policy (opens in a new tab) and Terms (opens in a new tab) apply.